![]() ![]() Points for Killing Render - How many points are awarded for defeating Render with a weapon.Player Transformation Rate - How often players will spawn as Render.Invincibility - Changes whether Render is invincible or not.The following preferences can be changed in a Slayer mini-game: Transform chance at spawn - The rate at which players will spawn as Render.When turned off, weapons can be used against Render. Invincible - Turn this on to make Render invincible.Disable lights - When checked, Render will not use lights.Disable Ambient Sounds - Checking this turns off ambient sound effects.Daytime spawning - With this enabled, Render will spawn in bright environments.Affect bricks and lights - Allows Render to flicker lights and place bricks.** Shrines admin only** - When enabled, only shrines placed by administrators will work.Set this to 'Disabled' to turn shrines off entirely. Shrine Range - This changes the area of effect for Glitch Shrines.Setting this to 'Disabled' will turn Render off. Spawn Rate - Adjust this to change how often Render spawns.There are four modes to choose from: Normal (Render acts normal as always), Damage (Render drains players' health), Tag (Render kills on touch rather than on sight), and Haunt (Render is passive and does not attack. ![]() For advanced uses, the detection level of a brick can be changed using the "setRDetectorLevel" event. You can use these to make automated alarm systems and other things for your builds. These are special bricks that trigger onRelay when Render is nearby. You can also do this automatically with events. You can turn a shrine off by hitting it with the wrench and unchecking "Raycasting" in the menu. You can make a shrine invisible by hitting it with a wrench and unchecking "Rendering". Glitch Shrines have the appearance of a Jack-o-lantern. The Glitch Shrine is a brick that you can place in your builds to passively repel Render. Upon use, the gun will explode, taking any nearby threats with it. The Glitch Gun is a one-time use item that can be used to defend against Render. It will notify you if dangerous levels of energy are found. This tool will alert you to the presence of Render by measuring "glitch energy". See the thread on the forums for info about this update: The Glitch Detector View on the forums: The Halloween 2019 Update Over the years, this entity has become increasingly intelligent. Consider this the alternative Support_Rendermen v3/v4.Renderman is a mysterious entity that haunts Blockland. Lots of new sounds to make things less repetitive.You can choose between memeGrinMan and asciiTerror for Renderman's face.Chance to have a different appearance, can be toggled on and off.Renderman lights, can be toggled on and off.v3 Renderman Detector sound (On by default, but you can toggle the old beep)."New" light breaking code (backported from v3), can be toggled on and off.You can choose between Haunt mode and Normal mode (Normal mode is on by default) Haunt mode: Renderman cannot stalk/kill you, and is overall less aggressive.Almost everything new can be edited via RTB prefs. This mostly cleans up the code, adds support for v20 (obviously), and adds new features and sounds to mix things up. A modification to v2.1 of the original Support_Rendermen mod, which is now over a decade old.
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